# Hosted Files

A collection of files needed for random classes

# 2. Text as binary

[Understanding how text is stored in computers.dotx](https://mr.napper.au/attachments/2)

[ASCII Values.xlsx](https://mr.napper.au/attachments/1)

[Binary Simulator Teacher Edition.xlsx](https://mr.napper.au/attachments/3)

# Task 4 - Cactus

We will expand on the skills we learnt in the previous tasks to create a more complex mesh that has curves

Work through each of the videos below to build a finished cactus that you will be able to use in your Unity project.

[lazyviewport-master.zip](https://mr.napper.au/attachments/4)

[Hotkey Cheat Sheet.pdf](https://mr.napper.au/attachments/5)

[Key Points.docx](https://mr.napper.au/attachments/6)

[Textures.zip](https://mr.napper.au/attachments/7)


<video src="https://mr.napper.au/attachments/9?open=true" controls width="480" height="270"></video>

<video src="https://mr.napper.au/attachments/14?open=true" controls width="480" height="270"></video>

<video src="https://mr.napper.au/attachments/11?open=true" controls width="480" height="270"></video>

<video src="https://mr.napper.au/attachments/15?open=true" controls width="480" height="270"></video>

<video src="https://mr.napper.au/attachments/8?open=true" controls width="480" height="270"></video>

<video src="https://mr.napper.au/attachments/10?open=true" controls width="480" height="270"></video>

<video src="https://mr.napper.au/attachments/12?open=true" controls width="480" height="270"></video>

<video src="https://mr.napper.au/attachments/13?open=true" controls width="480" height="270"></video>

<video src="https://mr.napper.au/attachments/16?open=true" controls width="480" height="270"></video>

# Unity

## WALT

We are learning to complete, build and evaluate our Unity Roll-a-Ball game, while documenting our progress in our portfolio.

## WILF

I will be successful when I:

- write what I intend to learn or achieve during this lesson in **Portfolio 6–7 (Week 7)**;
- complete **Displaying Score and Text**;
- build my Roll-a-Ball game;
- complete the **Rollerball Evaluation**; and
- submit my portfolio work for **Lessons 6 and 7** to QLearn.

---

## 1. Set your lesson goal

Open **Portfolio 6–7 (Week 7)** in QLearn.

Write what you intend to **learn or achieve during this lesson** before continuing with your Unity project.

---

## 2. Displaying Score and Text

If you have not completed **Displaying Score and Text**, complete this activity first.

<video src="https://mr.napper.au/attachments/17?open=true" controls width="480" height="270"></video>

---

## 3. Building the Game

Once you have completed **Displaying Score and Text**, follow the video to build your game.

Remember to save your Unity project regularly.

<video src="https://mr.napper.au/attachments/18?open=true" controls width="480" height="270"></video>

---

## 4. Rollerball Evaluation

After building your game, download and complete the evaluation document.

[Download the Rollerball Evaluation](https://mr.napper.au/attachments/19)

---

## Final 15 minutes - submit your portfolio

During the final 15 minutes of the lesson:

1. Open **Portfolio 6–7 (Week 7)** in QLearn.
2. Complete your portfolio evidence and reflections for **Lessons 6 and 7**.
3. Submit the completed document to **Portfolio 6–7 (Week 7)** in QLearn.

**Both lessons must be completed and submitted before the end of the lesson.**

# GameMaker LTS 2026