Hosted Files

A collection of files needed for random classes

2. Text as binary

Understanding how text is stored in computers.dotx

ASCII Values.xlsx

Binary Simulator Teacher Edition.xlsx

Task 4 - Cactus

We will expand on the skills we learnt in the previous tasks to create a more complex mesh that has curves

Work through each of the videos below to build a finished cactus that you will be able to use in your Unity project.

lazyviewport-master.zip

Hotkey Cheat Sheet.pdf

Key Points.docx

Textures.zip

Unity

WALT

We are learning to complete, build and evaluate our Unity Roll-a-Ball game, while documenting our progress in our portfolio.

WILF

I will be successful when I:


1. Set your lesson goal

Open Portfolio 6–7 (Week 7) in QLearn.

Write what you intend to learn or achieve during this lesson before continuing with your Unity project.


2. Displaying Score and Text

If you have not completed Displaying Score and Text, complete this activity first.


3. Building the Game

Once you have completed Displaying Score and Text, follow the video to build your game.

Remember to save your Unity project regularly.


4. Rollerball Evaluation

After building your game, download and complete the evaluation document.

Download the Rollerball Evaluation


Final 15 minutes - submit your portfolio

During the final 15 minutes of the lesson:

  1. Open Portfolio 6–7 (Week 7) in QLearn.
  2. Complete your portfolio evidence and reflections for Lessons 6 and 7.
  3. Submit the completed document to Portfolio 6–7 (Week 7) in QLearn.

Both lessons must be completed and submitted before the end of the lesson.

GameMaker LTS 2026